Steam Back Up Power Methods. So as part of expanding my base I moved from steam engines to nuclear plants. I decided to leave one of my blocks of steam in place as a back up for any huge spikes or just expanding to quickly. So I connected it up to a switch and added a few accunaltors and set it to switch on and off depending on their charge level.
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I Created this gif. to demonstrate how you can create a steam power backup that turns on when accumulators drop to 10% and stays on until they hit 20%. This minimizes unnecessary
1: Use an SR latch to only plug the steam into your factory when you need the power. Function 1: Only connect the networks as needed. 2: Use a pump that activates only when your factory needs power to pump steam into the engines. Alternatively, train in the steam when you need extra power. Function 2: Only consume steam as needed.
Yeah it''s definitely a flaw in the new UI. Backup codes still work fine in the Windows client. And they don''t remove your phone as the OP said, never have. As mentioned in another part of this thread, don''t confuse backup codes with the reset code. You generate 30 backup codes, they are one time use as Steam Guard replacement i.e. for logging in.
I have enough solar now that I can shut off my steam engines, but I''m keeping them as a backup mainly in case biters attack and the lasers need more power. I had the idea of using a power switch and combinators, reading the level in an accumulator, but I''m having difficulty figuring out exactly how to connect it. Here''s how I want it to work: 1. Power switch
I have my steam boiler at my house running through a battery back up system. This keeps all the safety electronics in the boiler active and the boiler should run fine if heat is called for from the thermostat when the power is out.
Control boxes can be built after researching Backup Power, a follow-up to Microelectronics. Once researched, build a power control box on top of any generator to have it automatically toggled on/off depending on the electrical grid''s supply and demand.
In this way you can use a power switch to read when the accumulator falls below a certain % (in my case 30%) before turning on your steam engines. The game seems to prefer keeping my engines on overnight even if I have a ton of accumulator power- in this way I have a backup power system while not using coal/wood when they could have been idle.
How to actually ''backup'' Steam games effectively though? Not sure, never done it. There is a backup feature built into Steam that no one really uses. in order to preserve data. eventually the charges will be too low to be distinguish from a 0 and 1 if they never been power on for a long time or/and the firmware doesn''t re-energize the cells
The script will open up The Ascent for steam and also the folder in Windows Explorer where the savegames are located on your Windows system. As you play the game, a backup will happen every 3 minutes (configurable) with a max of 30 history backup files (also configurable).
I built a basic switch for backup power generation using steam engines, in case my nuclear plant can''t keep up. I wired an electrical switch to a battery. Once the battery is below 10% the switch connects the steam engines to the rest of the electrical system. It works fine, but when the threshold is reached and the engines start producing
Set the power switch to only be on if the signal is less than 10. Now, if the accumulator is less than 10% full, the power switch will connect the steam engines to the rest of your power grid. This will flicker back and forth rapidly but it will work. It will just look ugly if
That''s not a bad way of doing it. I usually hook up a power switch nearby and disconnect the steam generators from the network for instant shut-off. But because of the way I use no combinators (like yours) it ends up flickering.
What I have done for furnaces and 120 volt water pumps is to convert them to cord connected appliances. Then outside generator with extension cord thru the window could power things as needed, including fridge and freezer. A UPS backup might work for the steam boiler. It would give you clean power for the electronics also.
This is my battery backup project. I have a natural gas steam boiler that I want to be able to operate and produce heat in case of a power outage in winter. The boiler has an electronic ignition. There is also an automatic water feeder. First, for easy connection of a backup power source I did some re-wiring around my furnace.
Steam back up feature is not all good. If you back up several games at once, when you go to restore the games the feature only finds the first game in your selection. Much easier to just copy paste the whole steam folder across, or at least your Steamsteamapps (for game data) and Steamuserdata (for some game saves/screenshots/config files).
Closed 11 years ago. Before I realised Steam had a backup option, I tried to manually back up my games. For my game I have the NCF file, and the Game data (the folder from Steam/steamapps/common). I have done the following Steam still thinks the game is not installed and is trying to make me redownload it.
Most steam generators are fueled by coal or nuclear power. A home steam generator is usually powered by gas or concentrated solar power. A steam turbine generator for your home can be a great backup source of electricity during power grid failures. A gas steam generator is usually used in this case because they are ready to be used at any time
Saving a Steam game once will usually be enough to preserve your progress in it. However, sometimes you need to backup Steam game files. It''s always good to have a backup of your could saves, especially if Steam Cloud error appears so you can''t access your saves in the could. So, it''s better to be safe than sorry, right?
Easiest solution for a player new to ''control'' stuff would be a plain simple direct connection of water pump and accumulator. Just use a red or green wire to connect both, on accumulator set its output to a nice symbol like info ''i'' and then just check signal at pump like this which is a <75%:
If you use Steam''s Backup and Restore option, it will compress the files, which may save you time/space. Not all games support cloud saving, in that case you need to find and backup the save files separately. So Backup and Restore onto an external hard drive is the best option? Not necessarily, no. Not all games compress well.
Much easier to just copy paste the whole steam folder across, or at least your Steamsteamapps (for game data) and Steamuserdata (for some game saves/screenshots/config files). You can either dig them all out if you care about them or use an app like gamesavemanager which will (using a database) make backups of these saves with various options.
Yeah it''s definitely a flaw in the new UI. Backup codes still work fine in the Windows client. And they don''t remove your phone as the OP said, never have. As mentioned in another part of this thread, don''t confuse backup codes with
I''d be interested in any good info on this subject too. My quick search produced condensing boiler power consumption data projections that are all over the map. From 6w on standby and about 100w! That''s a pretty wide range. I think you''d have to know that before you size a battery backup solution.
Thanks for the links. I found out that it could not read the power pole. So i setup a read on a accumulator and when there is not enough power, it draws on the accumulator first. So I set it up to use the backup steam engines when it draw from it and attached a speaker to it, when it happens. Thank you for the links though!
Which will cause the accumulator level dropping immediatly, reengaging the steam power and so on Solution: I wanted to have enable the steam power at a certain threshold and shut it off at another threshold. The current setup is just for example: At 70% and below charge, the steam power shall be connected At 90% and up charge, the steam power
Except for an arrangement described in 9.3.3, at least one alternate source of power shall be provided where the normal source is not reliable. 9.3.3 An alternate source of power for the primary fire pump shall not be required where a backup engine-driven fire pump, backup steam turbine-driven fire pump, or backup electric motor–driven fire
I''m researching a smaller sized steam turbine and generator that can be used with a wood fired boiler. We''d use this as backup to our backup power generation. I''ve looked a bit online, but have only really found 5MW+ turbines. Since I don''t want to provide power to all of central Atlanta, I''d like to find something much, much smaller than that.
Steam Back Up Power Methods. So as part of expanding my base I moved from steam engines to nuclear plants. I decided to leave one of my blocks of steam in place as a back up for any huge spikes or just expanding to quickly. So I connected it up to a switch and added a few
This circuit was designed to create a system that would connect an isolated power network that uses fuel (steam/nuclear) and connect it to the primary power network that relies on solar power if a certain condition is met. Problem 1: Connecting the backup power to the network directly resulted in accumulators not being used as they should
There is a two-tick delay before the power comes on, so I suggest checking every 3-10 seconds. More on this later. Section B: A backup power system. You need this not to be connected to the main grid so that you still have energy to power the pumps to the steam engines. Section C: The pumps.
In the old UI, Clicking on "Steam" in the top left corner of the client would reveal an option for backing up and restoring games. Clicking on this option would open a windows asking if you want to backup or restore a game. This same window would allow you to backup all your installed games at once instead of one at a time manually. This particular
Once researched, build a power control box on top of any generator to have it automatically toggled on/off depending on the electrical grid''s supply and demand. Should work on any power generator that has the ''flickable'' tag, so any vanilla or modded power producer that can be toggled on and off.
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