Unfortunately the greatest problem is the amount of delta v you lose due to gravity while ascending into orbit. The only way to calculate this is through numerical analysis and that would require creating a simulator for each body and i dont have the time or skill for that.
Delta-v map is now available! Changed Anehta''s internal name from its old name (Aciore) to Anehta. Be careful if you have any craft orbiting Anehta before loading your save. Updated for compatibility with Kopernicus release-176. Updated the sunflare without scatterer. Added sunflare for Kerbol if no system-replacer planet mod is installed.
Delta-Vs for inner Solar System (Image converted from source Wikipedia SVG) The idea of a Delta-v map would be useless if it was not additive. Think about it. That''s the entire point of a map. If I can''t add segments to calculate the total
This was originally a continuation from WAC''s Delta-V Map from KSP 0.23. Since then, a lot of people (credits above + advice from people in this thread and over the internet) have contributed to improve this chart and keep it up-to-date with the latest KSP version. I am very thankful to all those who helped make this chart possible.
When moving around the solar system Delta V (ΔV) is the most used metric to determine how much fuel we need to put a payload into an orbit or land at a destination. This calculator uses the Tsiolkovsky rocket equation to determine ΔV. Delta-v map of selected bodies in the solar system, assuming burns are at periapsis,
Delta-v in feet per second, and fuel requirements for a typical Apollo Lunar Landing mission astrodynamics and aerospace, a delta-v budget is an estimate of the total change in velocity (delta-v) required for a space mission is calculated as the sum of the delta-v required to perform each propulsive maneuver needed during the mission. As input to the Tsiolkovsky rocket
Numbers on the map denote the amount of "delta-v" fuel which is needed to get from one location to another. It takes much more fuel to leave planets with a higher gravitational pull, and since larger planets have a much higher pull, then it takes more fuel to leave the atmosphere of these giants. For travelers who are dying to map out
The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming''s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy.
Subway map of the solar system. Posted on 20 May 2015 by John. This is a thumbnail version of a large, high-resolution image by Ulysse Carion. Carion''s map uses a similar format & colors but the most important thing, the delta-V, is TEXT (you had to point it out). The visual display of the most important piece of quantitative information
Template: Solar system delta v map.svg. Add languages. Add links. Template; Talk; English. Read; Edit; View history; Tools. Tools. move to sidebar hide. Actions Read; Edit; View history; Delta-v map of selected bodies in the solar system, assuming burns are at periapsis, and gravity assist and inclination changes are ignored This
That a delta-v subway map for the system in Kerbal Space Program. Come to think of it, I have more use for this fictional one than the real one, even though I think the real one should have been made long before this. it is a rescaled
That a delta-v subway map for the system in Kerbal Space Program. Come to think of it, I have more use for this fictional one than the real one, even though I think the real one should have been made long before this. it is a rescaled version of the kerbal solar system to replicate our own SOLar system. So the delta v counts are really
Delta-v map of the inner solar system. Delta-v needed for various orbital manoeuvers using conventional rockets; red arrows show where optional aerobraking can be performed in that particular direction, black numbers give delta-v in km/s that apply in either direction. [5]
The values along the central spine of the map represent the amount of additional delta-v that is required to place the spacecraft on the elliptical Hohmann transfer orbit that will take it to another planetary body on the map. The additional delta-v values on the map for our nearest neighbors, Venus and Mars, are 280 m/s and 388 m/s respectively.
The origin point of the map are delta-v maps, which provide a clean graph structure for the energy costs in traveling around the solar system. These maps don''t reflect all the details that go
This is a map I made of the delta-v required to go from the Earth to various planets/moons around the solar system. It assumes Hohmann transfer orbits and no gravity assists. Based on a similar map I did for KSP, which was based on a delta-v map on wikipedia .
The official subreddit for the Real Solar System, Realism Overhaul and RP-0 mods for Kerbal Space Program. Delta-V map, an "intuitive" version Locked post. New comments cannot be posted. Share Sort by: Best. Open comment sort options. Best. Top. New. Controversial. Old. Q&A. Add a Comment. MechanicPluto24
Delta-Vs for inner Solar System (Image converted from source Wikipedia SVG) The idea of a Delta-v map would be useless if it was not additive. Think about it. That''s the entire point of a map. If I can''t add segments to calculate the total distance, then it''s not a "map". But there is an interesting criticism of this point - that the
Solar system delta v map.svg. English: Delta-v map of selected bodies in the solar system, assuming burns are at periapsis, and gravity assist and inclination changes are ignored, by CMG Lee based on data on
The KSP delta v chart is essential for approximating the delta v required to successfully complete a mission. With a simple glance, it allows you to know the energy cost of each stage of the journey. The KSP delta v map is a crucial resource for
A map of the solar system that shows the delta v requirements to change orbits - deltavmap/deltavmap. Skip to content. Navigation Menu Toggle navigation. Sign in A map of the solar system that shows the delta v requirements to change orbits Resources. Readme Activity. Stars. 3 stars Watchers. 2 watching Forks. 0 forks Report repository
KSP Delta-V Planner is a tool to calculate your rocket Delta-V for interplanetary travels in Kerbal Space Program. Also known as KSP Delta-V Calculator. 610 km 6000 Kerbal Space Program Δ v Map 67k 610 km Pol 6600 820 160 700 130 10 km Bop 6840 230 900 220 2440 30 km Tylo 9260 1100 400 2270 10 km Vall 7880 860 910 620 15 km Laythe 10390 2
It is not actually for KSP RSS but for the actual real solar system, but the delta-V is meant to be the same . It is very complete, but you''ll have to sum things up for further destinations. Edit: got another one closer to the usual style of KSP dV maps: Edited February 8, 2016 by Gaarst
In practice, you would rather lower your perihelion at Sun level, and then burn prograde from there. Because of the Oberth effect, you would only need 416 m/s of delta-V. If you want to escape the solar system directly from LEO, you''ll have to provide 1701 m/s, which is "only" 485 m/s more than for Jupiter.
Submarine Station was de-rotated on June 7, 2024, after Delta-V lowered its maximum player count from 100 to 80. It is "pending significant balance reworks". Archived. These maps used to be in the rotation but no longer exist and can no longer be played on. They are kept here for historical purposes. Angle Station
Start from Earth and pick a target. The total delta-v needed to get to that target is the sum of the blue numbers on the way there (and back if you want to return to Earth). The red arrows represent aerobraking that you can use to save delta-v (in a single direction). Delta-v represents the amount of "effort" used to reach a target orbit/body.
Hello guys! Finally, here it is, the official delta-V map for SFS 1.5: This map can be used to know the delta-V requirements for a particular mission. A delta-V calculator can be used then to design an optimal ship to complete the mission. If you were used to the delta-V map under SFS 1.4...
To escape the solar system, you need to add sufficient delta-v in order to reach escape velocity - due to the relationship between gravitational potential energy and kinetic energy, it works out that escape velocity at a particular (circular) orbital height/speed is equal to sqrt(2) of the orbital speed.
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